AI Insights · Timothy · July 2024
Top 5 3D Cartoon Games on iOS in South America: Q2 2024
Explore the performance of the top 5 3D cartoon games on iOS in South America during Q2 2024, highlighting trends in weekly downloads, revenue, and active users.
During the second quarter of 2024, the top 5 3D cartoon games on iOS in South America showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting insights into the popularity and financial success of these games.
Squad Busters by Supercell, despite being a new entrant, saw an impressive start with over 1.4M downloads in its launch week. However, downloads dropped significantly in subsequent weeks, stabilizing around 39K by late June. Revenue peaked at $108K during the launch week and gradually declined to approximately $66K by the end of the quarter. Active users also saw a steep decline from 1.1M to around 335K over the same period.
Brawl Stars, another Supercell game, maintained a strong performance throughout the quarter. Revenue fluctuated, reaching a high of $523K in late April and ending the quarter at $360K. Weekly downloads showed consistent numbers, peaking at 117K in early May and closing at 94K. Active users increased from 844K to over 1M, indicating sustained player engagement.
Subway Surfers by Sybo Games demonstrated stable performance with weekly downloads ranging between 60K to 78K. Revenue remained modest, fluctuating between $1.4K to $2.3K. Active users saw a slight decline from 1.6M to 1.4M over the quarter, but the game retained a large and engaged user base.
Township by Playrix experienced steady revenue, peaking at $62K in mid-May and ending at $51K. Downloads showed a downward trend, starting at 51K in early April and dropping to 38K by the end of June. Active users remained relatively stable, fluctuating around 155K to 167K throughout the quarter.
Stumble Guys by Scopely, Inc. reflected consistent download numbers, peaking at 53K in mid-June. Revenue showed a slight increase, reaching $31K in late May and stabilizing around $24K by the end of June. Active users remained steady, fluctuating between 127K to 154K, indicating strong player engagement.
For more detailed insights and data, visit Sensor Tower.